Research

Current Research Project:

“A Refuge for Refugees” | Clarkston, GA
Sponsored by Architecture Foundation of Georgia (AFGA) + AIA Georgia
Research Team: Dr. Giovanni Loreto & Zamila Karimi 
A Refuge for Refugees: the fairy tale story of Clarkston city, a compassionate and welcoming community where refuges became integral to the town's sense of identity.

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Selected Publications:

Soleimani, A., Herro, D. C. & Green, K. E. (2019). “CyberPLAYce – A Tangible Interactive Learning Tool Fostering Children’s Computational Thinking through Storytelling.International Journal of Child-Computer Interaction, Elsevier, 20C, pp. 9-23, (Impact factor: 2.65).
Alani, A. & Soleimani, A. (2019) “reTessellate: Modular Dynamic Surfaces Reactive to Socio-Environmental Conditions.Proceedings of the 21st International Conference on Human-Computer Interaction (Orlando, July 26-31). HCII’19, Human-Computer Interaction, LNCS 11587, Springer International Publishing, pp. 113-123.
Alani, A., Soleimani, A., Murray, E., Bah, A., Leicht, A. & Sajwani, S. (2018). “The Reconfigurable Wall System: Designing a Responsive Structure Reactive to Socio-Environmental Conditions.Proceedings of the 20th International Conference on Human-Computer Interaction (Las Vegas, July 15-20, 2018). HCII’18, Human Computer Interaction, LNCS 10922, Springer International Publishing, pp. 167-177.

Soleimani, A., Alfalih, H., Delgado, M. D., Dowd, M. C., Harkin, M., Ladefoged, C. T., Rateb, C. M. & Samaniego, J. A. (2017). “Programming Skins: Cyber-Physical Façade Systems Reactive to Environmental Conditions.” Proceedings of ABS’17, the International Conference on Advanced Building Skins, Bern, Switzerland, pp. 153-159.

Soleimani, A., Green, K. E., Herro, D. C. & Walker, I. D. (2016). “A Tangible, Story-Construction Process Employing Spatial, Computational-Thinking.Proceedings of IDC’16, the ACM Conference on Interaction Design and Children, Manchester, UK, pp. 157-166.
Soleimani, A., Green, K. E., Herro, D. C., Walker, I. D. & Gardner-McCune, C. (2015). “CyberPLAYce, a Cyber-Physical-Spatial Storytelling Tool: Results from an Empirical Study with 8-10-year-old Storytellers.Proceedings of the 17th International Conference on Human-Computer Interaction (Los Angeles, August 2-7, 2015). HCII’15, Human-Computer Interaction, LNCS 9192, Springer International Publishing, pp. 438-446.
Soleimani, A. (2014). “CyberPLAYce - A Play Space of Creative, Intelligent Tools Promoting Personal and Computational Expression for Early Learners.Proceedings of DIS’14, the ACM Conference on Designing Interactive Systems, Vancouver, BC, Canada, pp. 191-194, (Doctoral Consortium).
Soleimani, A., Smith, K., Zeng, J., Green, K. E., Herro, D. C., Santiago, J., Sharma. S. Tonapi, M., Vijaykumar, A., Walker, I. D., & Garder-McCune, C. (2014). “Learning with CyberPLAYce; a Cyber-Physical Learning Environment for Elementary Students Promoting Computational Expression.Proceedings of CHI’14, the ACM Conference on Human Factors in Computing Systems, Toronto, Ontario, Canada, pp. 165-166, (Archived Video).
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