Selected Publications:

Alani, M., Kleiss, Michael C. & Soleimani, A. (2020). “Responsive Origami: A Modular Approach to Fabricate Dynamic Surfaces Reactive to Socio- Environmental Conditions.Proceedings of the 22nd International Conference on Human-Computer Interaction (Copenhagen, July 19-24). HCII’20: Human-Computer Interaction, LNCS 122203, Springer Publishing, pp. 3-12.

Soleimani, A. (2019). "Computational Design Thinking and Thinking Design Computing." Proceedings of Reynolds Symposium'19: Digital Approaches to Design Education (Portland, October 18-19), Recipient of the Society of Building Science Educators (SBSE) Faculty Scholarship.

Soleimani, A., Herro, D. C. & Green, K. E. (2019). “CyberPLAYce – A Tangible Interactive Learning Tool Fostering Children’s Computational Thinking through Storytelling.IJCCI''19: International Journal of Child-Computer Interaction, Elsevier, 20C, pp. 9-23, (Impact factor: 2.65).
Alani, M. & Soleimani, A. (2019). “reTessellate: Modular Dynamic Surfaces Reactive to Socio-Environmental Conditions.Proceedings of the 21st International Conference on Human-Computer Interaction (Orlando, July 26-31). HCII’19: Human-Computer Interaction, LNCS 11587, Springer International Publishing, pp. 113-123.
Alani, M., Soleimani, A., Murray, E., Bah, A., Leicht, A. & Sajwani, S. (2018). “The Reconfigurable Wall System: Designing a Responsive Structure Reactive to Socio-Environmental Conditions.Proceedings of the 20th International Conference on Human-Computer Interaction (Las Vegas, July 15-20, 2018). HCII’18: Human Computer Interaction, LNCS 10922, Springer International Publishing, pp. 167-177.

Soleimani, A., Alfalih, H., Delgado, M. D., Dowd, M. C., Harkin, M., Ladefoged, C. T., Rateb, C. M. & Samaniego, J. A. (2017). “Programming Skins: Cyber-Physical Façade Systems Reactive to Environmental Conditions.Proceedings of ABS’17: the International Conference on Advanced Building Skins, Bern, Switzerland, pp. 153-159.

Soleimani, A., Green, K. E., Herro, D. C. & Walker, I. D. (2016). “A Tangible, Story-Construction Process Employing Spatial, Computational-Thinking.Proceedings of IDC’16: the ACM Conference on Interaction Design and Children, Manchester, UK, pp. 157-166.
Soleimani, A., Green, K. E., Herro, D. C., Walker, I. D. & Gardner-McCune, C. (2015). “CyberPLAYce, a Cyber-Physical-Spatial Storytelling Tool: Results from an Empirical Study with 8-10-year-old Storytellers.Proceedings of the 17th International Conference on Human-Computer Interaction (Los Angeles, August 2-7, 2015). HCII’15: Human-Computer Interaction, LNCS 9192, Springer International Publishing, pp. 438-446.
Soleimani, A. (2014). “CyberPLAYce - A Play Space of Creative, Intelligent Tools Promoting Personal and Computational Expression for Early Learners.Proceedings of DIS’14: the ACM Conference on Designing Interactive Systems, Vancouver, BC, Canada, pp. 191-194, (Doctoral Consortium).
Soleimani, A., Smith, K., Zeng, J., Green, K. E., Herro, D. C., Santiago, J., Sharma. S. Tonapi, M., Vijaykumar, A., Walker, I. D., & Garder-McCune, C. (2014). “Learning with CyberPLAYce; a Cyber-Physical Learning Environment for Elementary Students Promoting Computational Expression.Proceedings of CHI’14: the ACM Conference on Human Factors in Computing Systems, Toronto, Ontario, Canada, pp. 165-166, (Archived Video).